Street Fighter Alpha 2 - Akuma

Last Update: Jul 16th, 1996


Background Scene: Inside a cave; a strange shrine is erected within

Special Moves

Fireball          FB+Punch (button determines speed-
                           can be done in the air)
Dragon Punch      DP+Punch (button determines height)
Hurricane Kick    HCB+Kick (button determines distance-
                           can be done in the air)
Slice Kick        D+5 (in the air - at the top of your jump)
Short Teleport    DP+all kicks
Long Teleport     DP+all punches
Deadly Roll       TK+Punch (button determines distance)
  during Roll...
     Throw        3 (when directly above them)
     Drop Kick    6 (any time)
     Slide        don't do anything!
Overhead Strike   F+2
Hop Kick          F+5
Ground Roll       RFB+Punch (button determines distance)

Super Combos

Fireball SC       2xHCB+Punch(es)
Uppercut SC       2xFB+Punch(es)
Air Fireball SC   2xFB+Punch(es) (in the air)
Raging Demon      1,1,F+4(hold),3 (must have Level 3 Super Meter)