X-Men vs. Street Fighter Moves and Info courtesy of Jedi jedi@tstonramp.com http://www.tstonramp.com/~jedi Last Update: Nov. 24th, 1996 NOTE: This is just a VERY SMALL portion of the XVS information on my site. Come and visit my web pages for a much more in-depth look at this game, and many others! Mystery Moves Legend: (This is just the not-so obvious ones) OCT = Overhead Circle Toward - motion: U,UF,F (done in the air) K... or P... = Press the button repeatedly 3P or 3K = All three punches or all three kicks together CD,U or CB,F = Charge-down for 2 seconds, Up for Charge Back, forward Launcher Codes: CA3 C = Crouching (S = Standing) A = Anywhere (C = Close) 3 = Fierce (1 = Jab, 2 = Strong, 3 = Fierce, 4 = Short...) ******************************************************* X-MEN CHARACTERS ******************************************************* Cyclops -=Normal Moves=- QCT+1 Low Optic Blast (air) QCT+2 Standing Optic Blast (air) QCT+3 Upward Optic Blast (air) QCB+P Ground Blast DP+P Gene Splice Uppercut QCB+K High-low Kick F,F,3+6 Dashing Leg Grab (close) VARIABLE COUNTER - Optic Blast -=Launchers=- SA2 Double-fisted smash -=Super Combos=- QCT+3P Full Visor Blast QCB+3P Optic Beam (air) ******************************************************* Gambit -=Normal Moves=- QCT+P Kinetic Card (air) QCB+P Trick Card DP+P Cajun Strikes (each button is different) CD,U+P Off The Wall Strike CD,U+K Off The Wall Kick VARIABLE COUNTER - Kinetic Card -=Launchers=- CA3 Upward Staff Strike -=Super Combos=- QCT+3P Royal Flush ******************************************************* Juggernaut -=Normal Moves=- QCT+P Juggernaut Crush QCB+P Earthquake QCT+K Flying Crush (air) QCB+K Slam Down Grab (close) DP+2P Power Up -=Super Combos=- QCT+3P Super Head Crush ******************************************************* Magneto -=Normal Moves=- QCT+P Disruptor (air) QCB+K Hypertron (air) QCT+K Force Shield QCB+3K Fly (air) OCT+P Magnetic Blast (super air only) VARIABLE COUNTER - Disruptor -=Launchers=- CA3 Lifting Strike SA2 Magnetic Fist -=Super Combos=- QCT+3P Magnetic Shockwave QCT+3K Magnetic Tempest (air) ******************************************************* Rogue -=Normal Moves=- QCB+K Power Steal (air) QCT+K Use Enemy Power (after Power Steal) QCT+P Straight Rush Punches (air) DP+P Diagonal Rush Punches DP+K Airborne Dive D+6 Heel Kick (air only) VARIABLE COUNTER - Rushing Punches -=Launchers=- SA6 Lean-back Lift Kick CA3 Crouching Uppercut -=Super Combos=- QCT+3P Power Drain of Pain ******************************************************* Sabretooth -=Normal Moves=- QCT+P Berserker Claw QCB+P Pounce and Grab QCB+K Birdie Blast VARIABLE COUNTER - Berserker Claw -=Launchers=- CA3 Crouching, Lifting Slash SA3 Double Strike Slash -=Super Combos=- QCT+3P Super Berserker Claw DP+3P Animal Rage QCB+3K Birdie's Barrage ******************************************************* Storm -=Normal Moves=- QCT+P Small Typhoons (air) QCB+P Large Typhoon (air) QCB+3K Fly (air) 1+4/2+5 Lightning Attack (air) 2 Lightning Ball (air only) VARIABLE COUNTER - Lightning Attack -=Launchers=- SA6 Upward lifting wind kick -=Super Combos=- QCT+3P Lightning Storm QCB+3P Hail Storm ******************************************************* Wolverine -=Normal Moves=- 1+5/4+2 Drill Claw (air) DP+P Tornado Claw QCT+P Berzerker Barrage D+5 Heel Kick (air only) VARIABLE COUNTER - Berserker Barrage -=Launchers=- SC6 Handstand Air Kick -=Super Combos=- QCT+3P Berserker Barrage X DP+3P Weapon X Barrage ******************************************************* STREET FIGHTER CHARACTERS ******************************************************* Cammy -=Normal Moves=- QCT+K Cannon Drill (air) DP+K Cannon Spike QCT+P Hopping Backfist QCB+K Hooligan Roll K Air Grab (close) QCB+P Retaliate QCB+K Cannon Boot (air only) VARIABLE COUNTER - Cannon Spike -=Launchers=- SC2 Strong Uppercut SC6 Handstand Kick -=Super Combos=- QCT+3K Super Cannon Assault QCB+3K Super Lock On ******************************************************* Charlie -=Normal Moves=- CB,F+P Sonic Boom CD,U+K Flash Kick OCT+K Falling Flash Boot (air only) F+5 Hop Kick -=Super Combos=- QCT+3P Sonic Barrage QCT+3K Super Kick Rush QCB+3K Somersault Justice ******************************************************* Chun Li -=Normal Moves=- K... Lightning Kicks (air) QCT+P Power Ball QCB+K Overhead Kick CD,U+K Rising Kicks DF+6 Flip Over Kick VARIABLE COUNTER - Power Ball -=Launchers=- SA6 Straight Vertical Kick -=Super Combos=- QCT+3P Power Burst QCT+3K Thousand Burst Kick QCB+3K Super Rising Kicks ******************************************************* Dhalsim -=Normal Moves=- D+K Foot Drill (air only) D+3 Head Drill (air only) QCT+P Yoga Fire (air) QCB+P Yoga Flame QCB+K Upward Flame DP+3P Teleportation (air) VARIABLE COUNTER - Yoga Flame -=Launchers=- SC2 Upward chop -=Super Combos=- QCT+3P Yoga Inferno Attack QCT+3K Flying Air Slam ******************************************************* Ken -=Normal Moves=- QCT+P Fireball (air) DP+P Dragon Punch (air) QCB+K Hurricane Kick (air) QCB+P Roll (air.. just kidding) QCT+5 Overhead Kick -=Launchers=- CA3 Crouching Uppercut -=Super Combos=- QCT+3P Triple Uppercuts QCT+3K Rising Dragon Punch ******************************************************* M. Bison -=Normal Moves=- QCT+P Psycho Ball QCB+P Psycho Bomb QCT+K Scissor Kicks (air) QCB+3K Fly (air) DP+P/K Teleport (air) CD,U+K Air Stomp P Devil Reverse CD,U+P Large Jump P Devil Reverse VARIABLE COUNTER - Scissor Kicks -=Launchers=- SA3 Hook Uppercut -=Super Combos=- QCT+3P Psycho Crusher (air) QCT+3K Kneepress Nightmare ******************************************************* Ryu -=Normal Moves=- QCT+P Fireball (air) DP+P Dragon Punch QCB+K Hurricane Kick (air) F+2 Overhead Punch VARIABLE COUNTER - Fireball -=Launchers=- CA3 Crouching Uppercut -=Super Combos=- QCT+3P Super Fireball Wave QCB+3K Vacuum Hurricane Kick ******************************************************* Zangief -=Normal Moves-= 3P/3K Lariat (air) 360+P Spinning Piledriver (air) QCT+K Rushing Bear Crusher DP+P Banishing Hand F,F Dashing Grab F+2 Elbow Drop (air as D+2) U+2/3 Headbutt (super air only) QCB+K Rising Air Slam VARIABLE COUNTER - Rushing Bear Crusher -=Launchers=- CA2 Crouching Uppercut -=Super Combos=- 360+3P Spinning Piledriver of Death ******************************************************* SECRET CHARACTERS ******************************************************* Akuma 1) Move to either Juggernaut or Dhalsim on character select screen 2) Push up and Akuma appears 3) Select Him SFA Chun Li 1) Move to Chun Li on character select screen 2) Press and hold Start for five seconds 3) Choose Chun Li w/ a punch or kick button for color preference